# SelfTrap
Builds an obsidian enclosure around your current footprint. Uses the shared placement and rotation system.

## Settings
| Setting | What it does |
| --- | --- |
| Place Delay | Extra idle ticks after a placement, 0–10. Default: 2. |
| Range | Target reach, 1–6 blocks, capped by actual interaction reach. Default: 4.5. |
| Floor | Fills free gaps beneath your footprint and its outer edge. |
| Corners | Includes corner gaps on both wall levels. |
| Disable On Move | Stops when you leave the original footprint. |
| Auto Disable | Stops once the enclosure stays complete. |

## Fastest placement
Place Delay 0 attempts a placement on each eligible game tick. The shared rotation system still permits at most one block per tick; it does not place an entire enclosure simultaneously.

## Roof and floor
Keep obsidian in your hotbar. Existing solid ground is not removed. Roof placement needs a reachable support face. On a completely open, flat area, some overhead faces cannot be reached from the ground. SelfTrap does not move or jump for you.
